Computing Science
Faculty of Science and Engineering, Bernoulli Institute
Room number: 458 (Bernoulliborg, building 5161)
University of Groningen, the Netherlands
I am an assistant professor of computing science at the University of Groningen since February 2022. I have been working on visual perception and its applications to visual computing. My research interests include
Before my current position, I conducted my postgraduate research at Max Planck Institute for Informatics (MPII), Germany, as a postdoc under Prof. Karol Myszkowski, and in Università della Svizzera italiana (USI), Switzerland, under Prof. Piotr Didyk. I worked on formulating perceptual models of the human visual system, designing and running perceptual experiments, conducting statistical analysis of psychophysical data, and calibration of perceptual models. My research is centered around understanding human visual perception and proposing creative solutions to bottlenecks and issues observed in contemporary applications of computer graphics and computer vision.
I am passionate about pushing the boundaries of vision research and visual computing by exploring its practical applications in real-world settings with industry partners. If you are interested in potential partnerships in developing cutting-edge technologies, addressing critical industry challenges, and contributing to impactful research advancements, please do not hesitate to contact me.
Since September 1, 2022, I have been a member of the Board of Examiners for Computing Science at the University of Groningen. This independent body ensures the quality of examinations and final assessments within the university.
NEST: Neural Estimation by Sequential Testing S. Bruin, J. Kosinka & C. Tursun
arXiv 2024.
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Gaze-Contingent Perceptual Level of Detail Prediction L. Surace, C. Tursun, U. Çelikcan & P. Didyk
Eurographics Symposium on Rendering 2023.
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Perceptual Visibility Model for Temporal Contrast Changes in Periphery C. Tursun & P. Didyk
In ACM Transactions on Graphics, Volume 42, Issue 2 (April 2023). Presented in SIGGRAPH 2023.
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Learning GAN-based Foveated Reconstruction to Recover Perceptually Important Image Features L. Surace, M. Wernikowski, C. Tursun, K. Myszkowski, R. Mantiuk & P. Didyk
In ACM Transactions on Applied Perception, Volume 20, Issue 2 (April 2023). |
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Practical Saccade Prediction for Head-Mounted Displays: Towards a Comprehensive Model E. Arabadzhiyska, C. Tursun, H. P. Seidel & P. Didyk
In ACM Transactions on Applied Perception, Volume 20, Issue 1 (January 2023).
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Noise-based Enhancement for Foveated Rendering T. Tariq, C. Tursun & P. Didyk
In ACM Transactions on Graphics, Volume 41, Issue 4 (Proceedings of SIGGRAPH
2022), Vancouver, Canada.
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Gaze-Contingent Retinal Speckle Suppression for Perceptually-Matched Foveated Holographic Displays P. Chakravarthula, Z. Zhang, O. Tursun, P. Didyk, Q. Sun & H. Fuchs
In IEEE Transactions on Visualization and Computer Graphics
(Proc. of ISMAR 2021).
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Stimulating the Human Visual System Beyond Real World Performance in Future Augmented Reality Displays D. Dunn, O. Tursun, H. Yu, P. Didyk, K. Myszkowski & H. Fuchs
In Proceedings of the IEEE International Symposium on Mixed and
Augmented Reality (ISMAR 2020).
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Why Are Deep Representations Good Perceptual Quality Features? T. Tariq, O. Tursun, M. Kim & P. Didyk
In Proceedings of the European Conference on Computer Vision
(ECCV 2020). |
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Consistent Filtering of Videos and Dense Light-Fields Without Optic-Flow S. Shekar, A. Semmo, M. Trapp, O. Tursun, S. Pasewaldt, K. Myszkowski & J. Döllner
In 24th International Symposium on Vision, Modeling, and
Visualization (VMV 2019), Rostock, Germany. Eurographics
Association.
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Luminance-Contrast-Aware Foveated Rendering O. Tursun, E. Arabadzhiyska-Koleva, M. Wernikowski, R. Mantiuk, H. P. Seidel, K. Myszkowski & P. Didyk
In ACM Transactions on Graphics 38(4) (Proceedings of SIGGRAPH
2019), Los Angeles, CA. |
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A Perception-driven Hybrid Decomposition for Multi-layer Accommodative Displays H. Yu, M. Bemana, M. Wernikowski, M. Chwesiuk, O. Tursun, G. Singh, K. Myszkowski, H. P. Seidel & P. Didyk
IEEE Transactions on Visualization and Computer Graphics (Proc.
IEEE VR 2019), Osaka, Japan. |
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Perceptual Display: Apparent Enhancement of Scene Detail and Depth K. Myszkowski, O. Tursun, P. Kellnhofer, K. Templin, E. Arabadzhiyska, P. Didyk & H. P. Seidel
In Human Vision and Electronic Imaging 2018, Bellingham, WA:
SPIE/IS&T. |
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Saccade Landing Position Prediction for Gaze-Contingent Rendering E. Arabadzhiyska, O. Tursun, K. Myszkowski, H. P. Seidel & P. Didyk
In ACM Transactions on Graphics 36(4) (Proceedings of SIGGRAPH
2017), Los Angeles, CA. |
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Ghosting in HDR Video A. O. Akyüz, O. Tursun, J. Hasić-Telalović & K. Karađuzović-Hadžiabdić
In A. Chalmers, P. Campisi, P. Shiley & I. G. Olaizola
(Eds.), High Dynamic Range Video (pp. 3-44). Amsterdam: Elsevier
(2017). |
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An Objective Deghosting Quality Metric for HDR Images O. Tursun, A. O. Akyüz, A. Erdem & E. Erdem
In Computer Graphics Forum (Proceedings of Eurographics 2016),
Vol. 35, pp 139-152. |
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The State of the Art in HDR Deghosting: A Survey and Evaluation O. Tursun, A. O. Akyüz, A. Erdem & E. Erdem
In Computer Graphics Forum (Proceedings of Eurographics 2015),
Vol. 34, pp. 348-362. |
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Evaluating deghosting algorithms for HDR images O. Tursun, A. O. Akyüz, A. Erdem & E. Erdem
In Signal Processing and Communications Applications Conference
(SIU), 2014 22nd (pp. 1275-1278). IEEE. |