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Dr. Cara Tursun

Assistant Professor (tenure track)

Computing Science
Faculty of Science and Engineering
Bernoulli Institute
Room number: 458 (Bernoulliborg, building 5161)
University of Groningen, Netherlands

About Me

I am an assistant professor of computing science at the University of Groningen. I have been working on visual perception and its applications to visual computing. My research interests include

Before my current position, I conducted my postgraduate research at Max Planck Institute for Informatics (MPII), Germany, as a postdoc under Prof. Karol Myszkowski, and in Università della Svizzera italiana (USI), Switzerland, under Prof. Piotr Didyk. I worked on formulating perceptual models of the human visual system, designing and running perceptual experiments, conducting statistical analysis of psychophysical data, and calibration of perceptual models. My research is centered around understanding human visual perception and proposing creative solutions to bottlenecks and issues observed in contemporary applications of computer graphics and computer vision.

Professional Activities

Teaching

Publications

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Perceptual Visibility Model for Temporal Contrast Changes in Periphery

C. Tursun & P. Didyk

In ACM Transactions on Graphics (April 2023).
DOI: 10.1145/3564241

Paper Bibtex
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Practical Saccade Prediction for Head-Mounted Displays: Towards a Comprehensive Model

E. Arabadzhiyska, C. Tursun, H. P. Seidel & P. Didyk

In ACM Transactions on Applied Perception (2022).
DOI: 10.1145/3568311

Paper Bibtex
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Noise-based Enhancement for Foveated Rendering

T. Tariq, C. Tursun & P. Didyk

In ACM Transactions on Graphics 41(4) (Proceedings of SIGGRAPH 2022), Vancouver, Canada.
DOI: 10.1145/3528223.3530101

Paper Bibtex Project Website
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Gaze-Contingent Retinal Speckle Suppression for Perceptually-Matched Foveated Holographic Displays

P. Chakravarthula, Z. Zhang, O. Tursun, P. Didyk, Q. Sun & H. Fuchs

In IEEE Transactions on Visualization and Computer Graphics (Proc. of ISMAR 2021).
DOI: 10.1109/TVCG.2021.3106433

Paper Bibtex Project Website
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Stimulating the Human Visual System Beyond Real World Performance in Future Augmented Reality Displays

D. Dunn, O. Tursun, H. Yu, P. Didyk, K. Myszkowski & H. Fuchs

In Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020).
DOI: 10.1109/ISMAR50242.2020.00029

Paper Supplemental Materials Bibtex Project Website
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Why Are Deep Representations Good Perceptual Quality Features?

T. Tariq, O. Tursun, M. Kim & P. Didyk

In Proceedings of the European Conference on Computer Vision (ECCV 2020).
DOI: 10.1007/978-3-030-58542-6_27

Paper Supplemental Materials Fast Forward Video Project Website Bibtex
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Consistent Filtering of Videos and Dense Light-Fields Without Optic-Flow

S. Shekar, A. Semmo, M. Trapp, O. Tursun, S. Pasewaldt, K. Myszkowski & J. Döllner

In 24th International Symposium on Vision, Modeling, and Visualization (VMV 2019), Rostock, Germany. Eurographics Association.
DOI: 10.2312/vmv.20191326

Paper Supplemental Materials Project Website Bibtex
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Luminance-Contrast-Aware Foveated Rendering

O. Tursun, E. Arabadzhiyska-Koleva, M. Wernikowski, R. Mantiuk, H. P. Seidel, K. Myszkowski & P. Didyk

In ACM Transactions on Graphics 38(4) (Proceedings of SIGGRAPH 2019), Los Angeles, CA.
DOI: 10.1145/3306346.3322985

Paper Supplemental Materials Project Website GitHub Repository Bibtex
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A Perception-driven Hybrid Decomposition for Multi-layer Accommodative Displays

H. Yu, M. Bemana, M. Wernikowski, M. Chwesiuk, O. Tursun, G. Singh, K. Myszkowski, H. P. Seidel & P. Didyk

IEEE Transactions on Visualization and Computer Graphics (Proc. IEEE VR 2019), Osaka, Japan.
DOI: 10.1109/TVCG.2019.2898821

Paper (preprint) Project Website Bibtex
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Perceptual Display: Apparent Enhancement of Scene Detail and Depth

K. Myszkowski, O. Tursun, P. Kellnhofer, K. Templin, E. Arabadzhiyska, P. Didyk & H. P. Seidel

In Human Vision and Electronic Imaging 2018, Bellingham, WA: SPIE/IS&T.
DOI:10.2352/ISSN.2470-1173.2018.14.HVEI-501

Paper Bibtex
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Saccade Landing Position Prediction for Gaze-Contingent Rendering

E. Arabadzhiyska, O. Tursun, K. Myszkowski, H. P. Seidel & P. Didyk

In ACM Transactions on Graphics 36(4) (Proceedings of SIGGRAPH 2017), Los Angeles, CA.
DOI: 10.1145/3072959.3073642

Paper Project Website Bibtex
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Ghosting in HDR Video

A. O. Akyüz, O. Tursun, J. Hasić-Telalović & K. Karađuzović-Hadžiabdić

In A. Chalmers, P. Campisi, P. Shiley & I. G. Olaizola (Eds.), High Dynamic Range Video (pp. 3-44). Amsterdam: Elsevier (2017).
DOI:10.1016/B978-0-12-809477-8.00001-7

Link to Publisher Bibtex
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An Objective Deghosting Quality Metric for HDR Images

O. Tursun, A. O. Akyüz, A. Erdem & E. Erdem

In Computer Graphics Forum (Proceedings of Eurographics 2016), Vol. 35, pp 139-152.
DOI: 10.1111/cgf.12818

Paper Project Website Bibtex
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The State of the Art in HDR Deghosting: A Survey and Evaluation

O. Tursun, A. O. Akyüz, A. Erdem & E. Erdem

In Computer Graphics Forum (Proceedings of Eurographics 2015), Vol. 34, pp. 348-362.
DOI:10.1111/cgf.12593

Paper Project Website Bibtex
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Evaluating deghosting algorithms for HDR images

O. Tursun, A. O. Akyüz, A. Erdem & E. Erdem

In Signal Processing and Communications Applications Conference (SIU), 2014 22nd (pp. 1275-1278). IEEE.
DOI: 10.1109/SIU.2014.6830469

Paper (Original) Paper (English Translation) Bibtex